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Grimoire of Gaia 3 (1.5.6) Edit

Entities - General

  • (FIX) Updated code used for mobs spawning other mobs
    • Fixes mobs who are supposed to spawn with equipment not spawning equipped with them

Entities - Specific

  • The Dryad now has stamina
    • After 30 seconds of movement, its walking speed is reduced
    • If it does not move for 10 seconds, its stamina will be restored
      • The time to restore its stamina is repeated when it moves
    • Its attack speed has been increased
  • Reduced Valkyrie aggression time from 12 seconds to 8 seconds

Entities - Design

  • Modified mobs who have long ears
    • Dryad
    • Ender Dragon Girl
    • Mandragora
    • Spriggan
  • Mandragora now has an adult form if spawned without an egg equipped in its chest slot
    • Mandragora now spawns equipped with an egg in its chest slot
  • Slightly modified Anubis model
  • Slightly modified Harpy texture
  • Modified Nine-Tails model

Entities - Items

  • (FIX) (Baby) Harpies can no longer drop eggs

Items

  • Replaced Mature Nether Wart with Nether Wart Jam

Configuration

  • (FIX) Gryphon name under the Spawn menu in the config menu is now properly displayed

Grimoire of Gaia 3 (1.5.5) Edit

General

  • (FIX) Mobs can now drop their perspective rare drops
  • Applied fix to the "help" command when it is entered from the dedicated server console.
    • Credit goes to combusterf
  • Added pt_BR.lang
    • Created by wenlfs
  • Added ja_JP.lang
    • Created by karakufire
  • Updated ground Particle code

Entities - General

  • Adjusted debuff durations to be more uniform

Entities - Specific

  • Trader
    • Modified prices to be around 1-4 tokens
    • Added more items that can be bought/sold
      • Pre-existing Traders will not update unless defeated and spawned again
  • Valkyrie are no longer aggressive
    • Instead, if a player is within 6x6 range the Valkyrie will become aggressive after 12 seconds
      • This is also indicated by particles spawning 6 times
      • The countdown pauses when the player is out of range
      • The countdown resumes when the player is within range
    • They also become aggressive if they recieve damage from anything/anywhere
    • They no longer equip items when not aggressive and equip items when they are

Entities - Design

  • Mandragora model scale is the same rate as baby Skeletons/Zombies
  • Dryad and Harpy now have a 10% chance to spawn as a baby mob
    • It spawns equipped with an Egg in the chest slot. This is used to determine if it is a baby or not.
    • Unlike most vanilla baby mobs, there are no changes aside from appearence
    • (BUG) Their hitboxes also do not change

Entities - Items

  • (FIX) Sludge Girl and Wither Cow now drop their perspective items
  • Mimic now rarely drops Book of Hunger
    • Prior to this, it was not possible to legitimately obtain it

Items

  • Changed Invisible Weapon to Enchanted Bearing

Configuration

  • Added (Required Restart) tool tip to the 'Spawn' button in the config menu

Grimoire of Gaia 3 (1.5.4) (Minor Update) Edit

General

  • Re-added Baubles support
  • Fixed a few minor issues
  • Added and changed a ton of items
  • Experimented with archer AI

Entities - General

  • Mobs that burn in the sun and that are also immune to fire damage now produce smoke particles when under the sun
    • Vampire no longer has Fire Resistance Buff when under the sun
  • Debuff durations are now more closely tied on tier level and type of debuff
  • Organized entity AI code

Entities

  • Increased flee speed
    • Flee speed is now based on tier 3 attack speed

Items

  • Accessories are now only active when in specific slots:
    • 1st and 2nd slots = Accessories
    • Last slot = Trinkets
    • If Baubles is installed, they can also be active when placed into the Ring and Accessory slots of Baubles
  • Combat
    • Added Book
      • Book takes the model used by the Debug Weapon
  • Prop
    • Added Large Metal Battle Axe
    • Added Iron and Gold Shields
  • Accessory
    • Added Toadstone
    • Added Withered Heart
    • Added Weight Charm
      • Can craft Weight Charm using Heavy Barbell and an Iron Ingot
  • Misc
    • Added Sealed Quiver
    • Added Desert Chest
  • WIP
    • Added Dryad Skull
    • Added Dryad Card
      • These items can only be obtained using commands
  • (FIX) 3D items are now properly placed when inserted into an Item Frame
  • (FIX) Prop Items can no longer be stacked
  • (FIX) Fixed Token description
  • (FIX) Spawn Weresheep has now been added to Egg Box
    • Prior to this it was not possible to legitimately obtain the Spawn Weresheep item
  • Modified descriptions
    • Added additional information to blocks/items that only affect Grimoire of Gaia mobs
    • Added additional information to items that are required to be in the hotbar or inventory to be active
  • Removed 'Decorative' from all prop item names
    • All prop items have the text 'Prop' under them
  • Updated item rarity (Uncommon, Rare and Epic)
  • Updated item information code
  • Adjusted and replaced a few item textures
  • Duration of buff from rings have been increased from 0:02 to 0:10
  • Rings no longer have any affect if equipped by non-players
  • Changed Debug Weapon assets
    • It now looks like a Revolver, but does not function like one
  • Debug Weapon no longer available through the creative menu
    • It can only be obtained using commands
  • Changed Magic projectile assets
    • It is now an animated .json model
  • Modified Boxed Lunch Texture
  • Book of Memory and Crystallized Experience now produce the level up sound when used
  • Metal Book now uses anvil.hit sound when hitting an entity

Entities - Group

  • (FIX) Ant Workers and Dwarves can no longer damage their perspective allies when using ranged attacks
  • (FIX) Ender Dragon Girl and Ender Eye now have increased movement speed (same speed as Enderman)
  • Futachi Onna and Mimic are now immune to the Hunger debuff
  • Hunter, Kobold, Sahuagin, Selkie and Siren now switch between melee or ranged
    • They switch to melee when the player is 3 blocks close
      • When switching to melee, they receive a Speed (0:60) buff
    • They switch to ranged when player is out of range
      • When switching to ranged, they remove their Speed buff
    • Time between switching is (0:02)

Entities - Specific

  • (FIX) Dryad flee percentage fixed (25% instead of 100%)
  • (FIX) Dwarves now assist each other when one is damaged by a player
  • (FIX) Minotaurus debuff durations are now affected by difficulty setting
  • (FIX) Toad now produces sounds (if any are present)
  • Anubis now has slight fire resistance
  • Ant Worker is now immune to Poison
  • Ant Worker now has slight fire resistance
  • Cyclops now has slight fire resistance
  • Dhampir is now categorized under undead
  • Ender Dragon Girl now immune to web, fall and fire damage
  • Hunter no longer flees from player when close
  • Hunter now inflicts Poison (0:05)

Entities - Spawns

  • (FIX) Ice Plains biome spawns no longer in spawn in Snowy Taiga biome
  • Ender Eye now spawns between 60Y and 32Y
    • Ender Eye chunk spawn is limited to 2

Entities - Design

  • (FIX) Ant Worker ranged animation added
  • Fleeing mobs now produce custom particles (Drop)
  • Banshee arm animation adjusted
  • Hunter model modified
  • Satyress texture modified
  • Trader model modified
  • Minotaur model modified
  • Minotaurus model modified

Entities - Items

  • Archers now rarely drop Sealed Quiver
    • Archers who spawn with a melee variant do not rarely drop Sealed Quiver
  • Entities who spawn with shields now spawn equipped with Iron and Gold Shields
  • Baphomet now very rarely drops Withered Heart
  • Ender Dragon Girl no longer drops Chorus Fruit
  • Ender Dragon Girl now very rarely drops Elytra
  • Futachi-Onna now very rarely drops Boxed Lunch
  • Minotaur now spawns equipped with an Large Metal Battle Axe
  • Minotaurus now has a higher chance to spawn equipped with an Iron Axe
  • Minotaurus rare drops are now separated depending on class
    • (Melee) Minotaurus rarely drops Book of Combat
    • (Ranged) Minotaurus rarely drops Sealed Quiver
  • Sphinx now very rarely drops Desert Chest
  • Toad now very rarely drops Toadstone
  • Toad now spawns with Leather boots Enchanted with Depth Strider II

Language

  • Added Chinese (Traditional) .lang support
    • Created by kasing456
    • Due to is being made for 1.5.3, the additional items added for 1.5.4 are not translated

Grimoire of Gaia 3 (1.5.3) (Minor Update) Edit

General

  • Modified damage cap to scale based on tier
    • Tier 1 = 2 hits
    • Tier 2 = 4 hits
    • Tier 3 = 8 hits
  • Updated particle code
    • Particle code now based on Villager code
  • Fixed block issues
  • Added LootTable based drops and items

Entities

  • Readded Gryphon

Entities (Groups)

  • Dryad and Werecat now have a 25% chance to flee when health drops below 25%
  • Reduced Cobble and Cobblestone Golem attack and movement speed

Entities (Specific)

  • Chest (Mimic) when interacted with (right clock) will automatically trigger it
  • Dwarf is now passive
  • Mandragora debuffs duration now increases when set to Hardcore
  • Toad leaping attack AI updated

Entities - Spawns (Specific)

  • Dwarf default spawn rate lowered
  • Dwarf now spawns at the >60 Y range

Entities - Design

  • Mandragoras head no longer scales with body
  • Spriggan texture modified and fixed

Entities - Items (Specific)

  • Anubis, Arachne, Shaman and Witch now use the Loot Table of the (Witch)
    • They no longer drop any of their previous items, except for their previously assigned rare and very rare drops
      • Arachne, Shaman and Witch still drop Stone Coal, Mature Nether Wart and Rotten Heart respectively
  • Ore Satchel can no longer be legitimately obtained
    • Arachne, Bone Knight, Creep, Ender Eye, Flesh Lich and Mimic now rarely drops Ore Boxes instead of Ore Satchel
    • Baphomet, Succubus and Wither Cow now rarely drops Nether Boxes instead of Ore Satchel
    • Ender Dragon Girl now rarely drops End Box instead of Ore Satchel
  • Chest (Mimic) now drops items from the dungeon chest loot table
    • It also no longer drops any of its previous items
  • Cobblestone Golem now rarely drops a Jungle Chest instead of a Protection Talisman
  • Dwarf (Archer) no longer spawns with a Shield but instead has a chance to spawn with Tipped Arrows (Slowness) and (Weakness)
    • Dwarf (Archer) no longer has knockback resistance
  • Mandragora now properly displays equipped item
  • Witch can now drop more Mature Nether Warts
  • Mimic now rarely drops the Boxed Lunch instead of it very rarely dropping it
  • Mimic now randomly chooses a Loot Table from the Creeper, Spider, Enderman, Slime, Zombie and Skeleton upon defeat
    • It also no longer drops any of its previous items, except for its previously assigned rare and very rare drops

Items

  • Added Dungeon and Jungle Chests
  • Added Ore, Nether and End Boxes
  • Replaced Enchanted Bearing with Invisible Weapon
  • Changed Iron, Gold and Diamond Bags to Boxes
  • Reworked Iron, Gold and Diamond Boxes
    • They now use custom Loot Tables
    • They now drop the following:
      • 1-9 Iron, Gold Ingots or Diamonds
      • 1 randomly enchanted Iron, Gold or Diamond equipment
        • Includes Iron, Gold or Diamond Horse Armor (not enchanted)
  • Changed Iron, Gold and Diamond Candy to Crystallized Experience (Small, Medium and Large) respectively
    • They also now give 1, 2 and 4 levels respectively
  • Reduced Ring of Speed buff (Speed) to level I

Blocks

  • Replaced Bust and Doll hud icons with 3D .json icons/models
  • Fixed Protection Talisman missing block/texture
  • Fixed missing texture particles when blocks are hit

Configuration

  • Renamed Base Defense to Base Damage Cap
  • Reworked the way Base Damage Cap is computed
    • The values in the config are now the total amount of hits required, not the percentage
  • Added separate values for Base Damage Cap per Tier
  • Modified text descriptions

Grimoire of Gaia 3 (1.5.2)Edit

General

  • Fixed drop code
    • Drops require the mob to be hit by the player at least once before they can drop items

Entities

  • Level 3 mobs no longer affected by drowning and water movement
  • Level 3 mobs now spawn equipped with Leather Boots enchanted with Depth Strider (II)

Entities (Groups)

  • Mermaid, Naga, Sahuagin, Selkie, Sharko and Siren now no longer pushed by water movement
  • Mermaid, Sahuagin and Sharko and now spawn equipped with Leather Boots enchanted with Depth Strider (III)
  • Naga, Selkie and Siren now spawn equipped with Leather Boots enchanted with Depth Strider (II)
  • Mandragora, Mimic, Matango and Wither Cow movement and attack speed slightly increased

Entities (Specific)

  • Creep knockback resistance removed
  • Wither Cow is now immune to fire

Entities - Spawns (Specific)

  • Baphomet default spawn rate slightly increased
  • Ender Dragon Girl spawn limited to 1 per chunk

Entities - Design

  • Witch model modified
  • Witch animation while moving has been modified

Entities - Items (Specific)

  • Chest (Mimic) now drops Saddles and Name Tags instead of Iron or Gold Ingots
  • Mermaid and Naga can no longer drop their equipment
  • Changed Nine Tails and Yuki-Onna equipment when spawning
    • Fixed Nine Tails duplicating equipped item
  • Toad drops now affected by the Looting enchantment
  • Wither Cow drop code modified

Items

  • Replaced Candy of Experience with Iron, Gold and Diamond Candy
    • Now gains random amounts of levels instead of experience
    • Iron, Gold and Diamond Bag can now be smelted into Iron, Gold and Diamond Candy respectively
  • Old Luggage now can produce Book of Wither and Book Bag
    • It no longer produces Saddles or Name Tags
    • Chances to obtain items are now equal (25%)

Blocks

  • Protection Talisman model modified
  • Protection Talisman now rotates when placed (Thanks to Doctor_wiggles)
  • Fixed block particles when being hit (Thanks to Doctor_wiggles)

Configuration

  • Slightly adjusted configuration texts

Grimoire of Gaia 3 (1.5.1)Edit

General

  • Fixed ticking entity issue
    • Modified the code used to spawn particles (Thanks to Doctor_Wiggles)

Entities (Groups)

  • Mandragora, Mimic, Matango and Wither Cow movement and attack speed reduced
  • Mandragora, Succubus and Vampire Nausea reduced to (0:10)

Entities (Specific)

  • Madragora Night Vision and Slowness IV debuffs reduced to (0:20)
  • Mimic Poison debuff removed

Items

  • Added Candy of Experience
  • Modified texture
    • Iron Nugget
    • Diamond Tipped Quiver
  • Iron, Gold and Diamond Bag can now be crafted into 1, 2 and 4 Candy of Experience respectively

Configuration

  • Slightly adjusted config descriptions
  • Added configuration option to adjust capped damage under Base Defence

Grimoire of Gaia 3 (1.5.0) (Minecraft 1.10.2 Update)Edit

General

  • Incorporated features added by the 1.9 and 1.10.2 Minecraft updates
  • Fixed issues found in the Grimoire of Gaia 3 (1.3.3)
  • Improved the config by adding a ton more features and by cleaning up the descriptions
  • Reduced amount of hostile mobs that spawn during the day
    • Biomes are limited to having one hostile mob spawn during the day
    • Included a block that prevents them from spawning
    • Evenly distributed mobs per biome
  • Removed a ton of unnecessary and unused files (code, images and models)
    • All remnants of the 3D books have been removed (model, render and texture files)
      • They have been converted into .json files

Entities

  • Added Ant Worker
  • Added Chest (Mimic)
  • Re-added Kobold
    • Design has been modified
  • Replaced Cockatrice with Mummy
  • Replaced Gryphon with Dwarf
  • Renamed Satyre to Satyress
  • Replaced Swamper with Toad
  • Replaced Jorogumo with Arachne

Entities (General)

  • Reduced armor and default damage
    • Level 3 = 6 Hearts/6 Armor
  • Adjusted default spawn frequency of mobs in config
  • All hostile mobs now share the same hostility AI towards the player
  • Amount of damage than can be done to all mobs is now capped to 25% of their total health
    • Meaning, it will always take 4+ more hits to defeat a mob, despite how strong the damage is
  • Ranged attacks now inflict 1 (0.5 Heart) damage that bypasses armor
    • Can be turned off through configuration
  • Mobs who use bows now have adopted the changes made to the Skeleton
    • They can now strife and now raise their bow when attacking
      • Can be turned off through configuration
  • Mobs who switch weapons from ranged to melee after receiving sufficient damage receive Speed (0:20) buff
  • Updated Leaping attack code
  • Projectiles no longer deal double damage to leaping mobs
  • Mobs who have shields equipped have a 25% chance of 100% knockback resistance
  • Updated armor and knockback code
  • All mobs knockback values are now all tied to their level
    • Ranged mobs no longer have the default knockback value
  • Speed has now been more unified
    • Attack and ranged speed share the same values depending on level

Entities (Groups)

  • Slightly reduced experience dropped by Level 2 and 3 mobs
  • Level 3 mobs no longer have a step height of 6
    • Instead, they can now climb walls
  • Level 3 mobs can no longer be leashed
  • Aquatic mobs (Mermaid, Naga, Sahuagin, Sharko, Siren and Toad) receive Speed (0:10) buff while wet
    • They receive and additional Regeneration (0:10) buff while touching water
  • Nature mobs (Dryad, Mandragora, Matango and Spriggan) recieve Resistance (0:10) buff while wet
    • They recieve and additional Regeneration (0:10) buff while touching water
  • Anubis and Shaman now have a beacon aura that provides Protection (0:30) to Zombies and Skeletons within 6 blocks
  • Arachne and Witch now have a beacon aura that provides Protection (0:30) to Spiders and Cave Spiders within 6 blocks
  • Arachne and Mimic can now climb walls
  • Banshee and Flesh Lich now burn when under the sky and is no longer based of light levels alone
    • Bone Knight now burns under the light based on total health
  • Cobble Golem and Cobblestone Golem knockback reduced to 50%

Entities (Specific)

  • Creep
    • Creep hitbox slightly increased
    • Creep now has 25% chance of 100% knockback
    • Creep no longer becomes Invisible when health becomes low
  • Cyan Flower
    • Cyan Flower bounding box height reduced
    • Cyan Flower is now immune to all potion effects
    • Cyan Flower no longer spawns in Peaceful Mode
    • Cyan Flower no longer rotates when it initially spawns
  • Cyclops
    • Cyclops now has regular movement speed
    • Cyclops now receives a Speed (0:20) buff when its health reaches lower than 25% of its total health
  • Harpy
    • Harpy now has a 25% chance to flee when their health reaches <25%
  • Mandragora
    • Mandragora now receives the same debuffs as Dryad and Spriggan when set on fire
  • Matango
    • Matango now has a beacon aura that provides Speed (0:30) to Sporelings within 4 blocks
    • Matango now recovers 20% of its health and spawn 2 Sporelings every 10 seconds
    • Matango now receives the same debuffs as Dryad and Spriggan when set on fire
  • Selkie
    • Selkie debuff is now affected by difficulty
    • Selkie no longer receives the Regeneration buff while touching water
  • Sludge Girl
    • Sludge Girl no longer inflicts poison
    • Sludge Girl no longer uses leap attacks
    • Sludge Girl now inflicts poison instead of previous debuffs
    • Sludge Girl now spawns lingering Poison (0:10) upon death
    • Sludge Girl spawns lingering Poison (0:10) when defeated
  • Satyr
    • Renamed Satyr to Satyress
  • Succubus
    • Succubus now heals 10% of its health instead of receiving a Regeneration buff
  • Sphinx
    • Sphinx now heals 10% of its health instead of receiving a Regeneration buff
  • Wither Cow
    • Wither Cow now has a Slowness (0:05) aura when 2 blocks close
    • Wither Cow spawns lingering Wither (0:10) when defeated
  • Mimic
    • Mimic now has a Hunger (0:05) aura when 2 blocks close
  • Minotaur
    • Minotaur Speed buff replaced with Resistance buff
  • Vampire
    • Vampire now recovers health based on Level 1 max health instead of Level 3 max health
    • Vampire now heals 10% based on its total health each time it spawns a mob
  • Yuki-Onna
    • Yuki-Onna now has a 25% chance to flee when their health reaches <25%

Entities - Spawns (General)

  • Day mobs cannot spawn near Protection Talismans at a range of 8 (16x16) blocks (both vertically and horizontally).
  • Level 3 mobs now spawn from other mobs instead of spawning naturally
    • Chance (through the config) can be changed
      • By default, the setting (20) gives them a 5% ((1/20)*100) chance of spawning
    • Looting and Luck do not increase the chance of them spawning
    • Particles will spawn when the mob reached 25% health to act as a warning
      • They will continue to lose health 1% per tick
    • The chance of them to spawn also increases by 5% of the chance rate in the config each time the maximum damage done to the mob is reached
      • The maximum amount of chance is capped to 50% of the chance rate in the config
    • Can be turned off through the config
    • They spawn from the following:
      • Sphinx(Anubis)
      • Minotaur(Minotaurus)
      • Valkyrie(Dwarf)
      • Vampire(Dhamphir)

Entities - Spawns (Specific)

  • Cyan Flower now has a spawn limit of 1 per chunk
  • Harpy now spawns in the Plains (night)
  • Mimic no longer spawns naturally
    • Mimic has a chance to spawn from Chest(Mimic)
    • Mimic no longer has a spawn egg
  • Mandragora (Cyan Flower) now spawns in Taiga Forest biomes
  • Mandragora (Cyan Flower) now is limited to spawn 1 per chunk
  • Matango spawns 1 Sporeling instead of 2
  • Naga now spawns during the night
  • Selkie is now a Level 1 mob
    • Behavior now similar to Siren
  • Vampire code used to spawn mobs has been modified
  • Yeti now spawns during the night
    • Yeti is now a Level 2 mob

Entities - Design

  • Added new particles
    • Added new particle (heal)
      • Matango, Sphinx, Succubus and Vampire now produce particles when they heal themselves
    • Added new particle (buff)
      • All mobs who receive a buff now produce particles to reflect it
    • Added new particle (warning)
      • Mobs who have the potential to spawn Level 3 mobs produce this particle
  • Mobs who summon mobs now produce smoke particles
  • Removed smoke particles from Level 3
  • Cyan Flower now spawns particles when it dies
  • Modified models/textures:
    • Minor
      • Modified slightly modified all humanoid mobs
    • Major
      • Baphomet
      • Ender Dragon Girl
      • Harpy
      • Holstaurus
      • Mermaid
      • Minotaurus
      • Naga
      • Sahuagin
      • Satyr
      • Siren
      • Sludge Girl
      • Succubus
      • Trader
      • Valkyrie
        • Modified Valkyrie model to no longer float
      • Wither Cow
      • Yeti
  • Improved model animations
    • Added attack animation to
      • Banshee
      • Ender Dragon Girl
      • Harpy
      • Sludge Girl
      • Vampire
      • Wither Cow
      • Yeti
    • Improved movement animations of
      • Naga
      • Mermaid
      • Selkie
      • Siren
    • Added arm rotation animation
      • Sahuagin
    • Improved attack animations of
      • Cyclops
      • Sharko
      • Werecat
    • Improved tail animation of
      • Anubis
      • Ender Dragon Girl
      • Harpy
      • Nine Tails
      • Minotaurus
      • Sharko
      • Werecat
    • Added blinking animation to
      • Banshee
      • Valkyrie
      • Vampire
      • Witch
    • Reduced floating bobbing of
      • Banshee
      • Vampire
      • Witch
    • Improved cloak/skirt animation of
      • Banshee
      • Vampire
  • NPCs now properly display any equipped items
  • Fixed Centaur Texture
  • Flipped alternate Harpy texture with original texture
  • Moved Mimic and Witch models into their perspective bound boxes
  • Fixed Selkie and Succubus arms

Entities - Items (General)

  • Mobs can now drop Copper and Silver Nuggets
    • Needs to be enabled through the configuration first
  • Mobs who have attack animations and rely on Invisible Prop Item no longer rely on it
    • Removed Invisible Prop Item
  • All mobs who possess weapons can now duel wield
  • Replaced model shields with item shields
  • Drop code has been adjusted so that the Fortune enchantments makes more of a difference
    • It can now increase the chance of some items to drop, but not increase their quantity
  • Level 1 mobs no longer rarely drop exp boost
  • Level 2 mobs no longer drop Emerald Shards
  • Ranged mobs now have a 50% chance to spawn equipped with Tipped Arrows
    • Tipped Arrows (Slowness) or (Weakness)
      • Ant Worker
      • Centaur
      • Kobold
      • Sahuagin
      • Selkie
      • Siren
      • Minotaurus
    • Tipped Arrows (Poison)
      • Hunter

Entities - Items (Specific)

  • Book of Withering can no longer be legitimately obtained
  • Naga now drops the Slime Doll
    • Slime Doll is no longer a 'very rare' drop but instead a rare drop
    • Removed Metal Book from Naga loot list
  • Replaced Minotaurus Stone Axe and Sword with Iron Axe and Sword
    • Minotaurus no longer can drop equipment
  • Mermaid and Sharko drop Prismarine Shard (1) instead of Emerald Fragment (1)
  • Mandragora no longer rarely drops Mandragora (Item) but instead, drops it normally
  • Baphomet no longer rarely drops Book of Withering
  • Cobblestone Golem now rarely drops Protection Talisman instead of Heavy Book
  • Modified Mimic drops
    • Mimic no longer drops Sticks
    • Mimic now very rarely drops Boxed Lunch
  • Cyan Flower now drops all 10 flower types that spawn in the overworld
  • Cyan Flower can now drop Mandrake if it is attacked using a shovel 1+ times
  • Mandragora has a higher chance of dropping Mandrake if it is attacked using a shovel 4+ times
  • Mandragora now drops all available flowers
  • Matango can now drop Mushroom blocks if is attacked using a axe 4+ times
  • Dryad and Spriggan can now drop Logs if is attacked using a axe 4+ times
  • Baphomet now drops Blaze Powder instead of Glowstone Dust
    • Baphomet cannot drop both Fiery Soul and Blaze Powder at the same time
  • Minotaurus now drops items based on their weapon
    • (Melee) Minotaurus still drops Leather
    • (Ranged) Minotaurus now drops Arrows
  • Succubus and Wither Cow now drop Nether Quartz or Glowstone Dust
  • Ender Dragon Girl now drops Chorus Fruit instead of End Stone
    • Ender Dragon Girl cannot drop both Chorus Fruit and Ender Pearl at the same time
  • Sahuagin now drops Clay

Items

  • Added Diamond Tipped Quill
  • Added Boxed Lunch
    • Used to disable initial hostility of Grimoire of Gaia mobs
      • Does not affect mobs who have already recieved damage
      • Affected mobs will still attack the player if the player attacks them
      • If the player attacks one in a group of the same mob, they shall all attack the player (like assist mobs)
  • Added Enchanted Bearing
    • Matango, Mandragora, Werecat and Yeti now spawn equipped with a Enchanted Bearing (Knockback I)
    • Yuki-Onna now spawns with a Enchanted Bearing (Knockback II)
  • Added Decorative Fan
    • Nine Tails and Yuki-Onna now have a 25% chance to spawn with a Decorative Fan (Knockback III)
  • Added Debug Weapon
    • Available only in creative
  • Replaced Meat Pie with Fish Pie
    • Removed chance of gaining Hunger debuff
    • Lowered amount of hunger gained by 4
  • Replaced Icefish with Fur
  • Replaced Dark Sphere with Magic Projectile (animated)
    • Replaced Prop Invisible with Prop Projectile
  • Replaced Unlocky Horseshow with Heavy Barbell
  • Slightly adjusted a few item textures
  • Slightly adjusted item descriptions
  • All book weapons are now 3D again
    • The models have been simplified due to being converted into .json
  • All book weapons now play the 'book_hit' sound when they hit an entity
  • All weapons can no longer block attacks
  • Weapon Books now enchant main hand item if placed in off-hand slot
    • Recieves damage each time main hand item lands a hit on entities
  • Mobs can now drop nuggets from other mods
  • All books (except for Ender Book) are now repaired using Crystal Inkwells instead of Books
  • All Prop Items that are used to hit anything living are instantly removed from the inventory (except when in Creative mode)
  • NPC eggs now instantly spawn NPCs
  • Freezing and Withered Books no longer produce projectiles
  • Withered Book no longer slows down the player when equipped
  • Weapon fans can no longer cut web efficiently
  • Removed Inert Fans
    • Nine Tails and Yuki-Onna now drop enchanted weapon fans
  • Changed the method the Ender Book launches Ender Pearls
  • Ice Fan Knockback changed from II to IV
  • Coalfish now inflicts Water Breathing (2:00) when eaten
  • Modified particle effect of Magic Projectile

Blocks

  • Added Protection Talisman
  • (Modified Creeper Girl Doll texture

Configuration

  • Organized tooltips
  • Doctor_Wiggles added additional features in the Alpha version
    • Added Base Damage (Archers)
    • Added Shields Block Piercing Damage
    • Added Strafing Archers
    • Added Biome Unity
      • Makes mobs able to spawn in mutated biomes
    • Added Ore Unity
      • Adds nuggets (iron, gold) added by other mods to the drop list
    • Added Debug Commands
      • Adds console commands that spawn mobs
    • Added Debug Spawns
      • Disables non-Gaia mobs from spawning
  • Added Enable Spawns
    • Gaia mobs can now be disabled from spawning
  • Tied config names to .lang
    • Mob names are directly tied to .lang file

Grimoire of Gaia 3 (1.3.3) (Minor Update)Edit

Entities - General

  • Assist mobs no longer prevent the player from using the bed when close by
    • Except for the Ender Dragon Girl
    • Inadvertently fixed Assist mobs from automatically attacking non-vanilla Minecraft Villagers

Entities - Drops

  • Removed Blaze Rod, Ender Pearl and Nether Star Shards from droplists
  • Replaced Nether Star Shard with Copper Nugget and Ender Pearl Shard with Silver Nugget
    • They currently cannot be legitimately obtained
    • Removed Blaze Rod Shard
  • Replaced Gold Bag with Ore Bag in Baphomet and Ender Dragon Girl rare drops
  • Replaced Iron Bag with Ore Bag in Succubus and Wither Cow rare drops
  • Satyr now drops Meat instead of Leather
  • Jorogumo no longer drops Record Box
  • Mimic now very rarely drops Record Box
  • Anubis no longer drops Mature Nether Wart
    • Mature Nether Wart now drops from Baphomet
  • Succubus and Wither Cow now drop Nether Quartz that is not affected by the Looting Enchantment
  • Baphomet no longer drops Nether Quartz

Entities - Miscellaneous

  • Replaced Selkie Fishing rod with Decorative Spear

Items

  • Modified textures
    • Iron and Gold Nugget
    • Iron, Gold and Diamond Bag
    • Inert Rings
    • Withered Brain
    • Stone Coal
    • Fireshard
    • Sell (Icon) and Tokens
  • Modified third person view of prop items
  • Added Golden Apple Pie
  • Replaced Golden Apple Slice with Golden Apple Pie Slice
    • When used in crafting, it now produces a Golden Apple Pie instead
    • Reduced crafting recipe from 8 to 6
  • Adjusted Golden Apple Pie Slice buffs
    • Resistance (0:50)
    • Fire Resistance (0:50)
  • Replaced Ceremonial Spear with Decorative Spear
  • Replaced Jeweled dagger with Decorative Dagger

Grimoire of Gaia 3 (1.3.2) Edit

  • Modified Werecat model and texture
  • Reduced Mandrake Pie hunger to 4
  • Reduce Meat Pie hunger to 6
  • Fixed Mermaid Old Luggage Drop Rate

Grimoire of Gaia 3 (1.3.1) Edit

  • Removed unused particle code in Anubis
  • Replaced the Leather Helmets of the Skeletons and Zombies spawned by the Anubis and Shaman with Pumpkins

Grimoire of Gaia 3 (1.3.0) (Minecraft 1.8.9 Update)Edit

Entities - General

  • Added Thaumcraft aspects to mobs
    • Summoned mobs (Butler and Sporeling) do not have aspects
  • Tied the knockback rates of mobs to their respective tiers

Entities

  • Added Matango and Weresheep
    • Added Sporeling
  • Removed Kobold

Entities - Design

  • Remodelled all female models
    • Streamlined code, models and textures
    • Removed unnecessary code generated by Techne
    • Changed directory for layer texture files to models/layer
    • Changed directory for texture files of mobs using the biped model to models/biped
  • Modified Bone Knight, Ender Eye, Naga and Sharko models
  • Modified animations
    • Added blinking
      • Except for the Banshee, Vampire, Valkyrie and Witch
    • Added floating animations for the Banshee, Ender Eye, Mimic, Vampire, Valkyrie and Witch
    • Cobble and Cobblestone Golems now properly animated
    • Arms now have idle animation similar to idle player
    • Fixed issue with mobs facial features (hair, hats, ears, etc) separating when looking at a high or low angles
    • Removed chest animation from Futachi Onna, Nine Tails, Succubus

Entities - Drops

  • Anubis, Shaman, Jorogumo and Witch drop (1-2) Ender Pearl Shards
    • Nether Star Shards can no be legitimately obtained
  • The rest is not listed until wikia is updated

Entities - Spawns

  • Reduced default spawn rate of Ender Dragon Girl
    • Ender Dragon Girl spawning has been limited to 1 per chunk
  • Butler and Mandragora can no longer be made to spawn naturally through 3rd party mods

Entities - Behavior

  • Mobs who can heal themselves have their recovered health scale with the health set through the config
    • Vampires regenerates 10% of their health when they hit the player
    • Mandragora regenerates 20% of its health
  • Bone Knights, Mermaids and Nagas are now immune to arrows
    • They have a 25% chance of not being knocked back when hit
  • Anubis and Shaman spawns mobs (Skeletons and Zombies) with Leather Helmets

Items - General

  • Modified all item textures
  • Replaced Iron and Gold Shards with nuggets and Diamond and Emerald Shard with fragments
    • Removed Emerald Fragment
    • Renamed oreDictionary entries from shard to nugget and removed the ingot suffix
  • Level based drops have been adjusted
    • Level 1 mobs drops 1 drop instead of 2
      • (1-3) Iron Nuggets
    • Level 2
      • (1-3) Gold Nuggets
      • (1) Emerald Fragment
    • Level 3
      • (1) Golden Apple Slice
      • (1-3) Diamond Fragments
      • (1-3) Emerald Fragments
    • Nuggets and fragments are unaffected by the Looting enchantment
  • Added Baubles support to rings
  • Added Thaumcraft aspects to blocks and items
    • Tokens and Prop Weapons do not have aspects
  • Added Very Rare category
    • Very Rare items have the same drop rate as rare items (2.5%) but are unaffected by the Looting Enchantment
    • Cards and the Old Box are now in the "Very Rare" Category
  • Books are no longer 3D due to Forge issues

Items

  • Added Dark Sphere Prop Weapon
    • Replaces the texture of the projectile launched by the Anubis and Shaman
  • Added Weresheep Token
    • Replaced Coin with Trader Token
    • Replaced Coins of Gaia with Sell
    • Renamed Token to Holstaurus Token
  • Nuggets and fragments now use their OreDictionary entries when used in crafting
  • Separated item metadata of Iron, Gold, Diamond and Emerald Fragments/Nuggets and Ender Pearl, Blaze Rod and Nether Star Shards
  • Removed Ender Pearl, Blaze Rod and Nether Star Shard OreDictionary entries
  • Removed Berry Pie
  • Removed Torn Page
  • Replaced Berries
    • Replaced Health Berry with Rotten Heart
      • Hunger effect duration has been changed to 0:30
      • Hunger effect has a 80% chance of occurring
      • Reduced stack limit to 1
    • Replaced Cure Berry with Taproot
    • Replaced Ice Berry with Icefish
    • Removed Fire Berry
  • Replaced Dried Nether Ward with Mature Nether Wart
    • Mature Nether wart has a 40% chance of Speed or/and Haste when consumed
  • Replaced Meat Morsel with Meat
  • Replaced Withered Meat with Withered Brain
    • Wither effect has a 60% chance of occurring
  • Replaced Meat Pie with Rotten Pie
    • Hunger effect has a 40% chance of occurring
  • Replaced Coal Brick with Stone Coal
  • Replaced Deck of Cards with Egg Box
  • Replaced cards with eggs (not spawn eggs)
  • Replaced Old Box with Old Luggage
    • Obtainable items have been changed
  • Renamed Book of Battle Techniques to Book of Combat
  • Mandrakes confusion now has a 80% chance of occurring
  • Mandrake Pie is no longer always edible
  • Modified descriptions of a few items

Miscellaneous

  • Configurations can now be accessed through the Mod menu

Grimoire of Gaia 3 (1.2.7) Edit

  • Modified Flesh Lich model
  • Fixed Kobold spawning
    • It should now spawn during the day
    • Increased default spawn rate
  • Increased default spawn rate of Witch
  • Fixed mobs from spawning in The Outer Lands (Thaumcraft)
    • Mobs set to spawn in Roofed Forest biome is now more restricted
  • Updated Ender Dragon Girl and Ender Eye AI
  • Reduced Creep hit box

Grimoire of Gaia 3 (1.2.6) Edit

  • Fixed Flesh Lich movement speed
  • Modified Flesh Lich model
    • It now wields an Ender Stave
  • Updated Holsataurus texture
  • Directly tied Butlers stats to config
  • Reduced Yeti hit box
  • Updated item textures:
    • Ender Stave
    • Coin of Gaia
    • Coins of Gaia
  • Removed durability, damage and enchantability from Prop Weapons

Grimoire of Gaia 3 (1.2.5) Edit

  • Updated AI conditions related to Centaur and Satyr
  • Fixed/Replaced Satyrs equipped weapon
  • Minotaurus now has a chance (1:3) to spawn with a Stone Sword

Grimoire of Gaia 3 (1.2.4) Edit

  • Modified mob AI in an attempt to reduce FPS
    • Reduced constant statements
    • Updated methods related to mobs spawning with equipment
  • Remodeled Selkie
  • Replaced all hurt sounds (when applicable) with default hurt sound when hitting another player
  • Fixed Sahuagin rare drops
  • Anubis and Shaman ranged attacks no longer heal them when they hit
    • Reduced damage (1/2 of their original attack damage) due to it bypassing armor
  • Minotaurus and Selkie have a 10x more chance of wielding an enchanted bow
  • Fixed Meat Pie from giving Night Vision instead of Slowness
  • Replaced health and hunger lost when consuming a Health Berry with Regeneration (0:10) (3 Hearts) and Hunger (0:20)

Grimoire of Gaia 3 (1.2.3) (Minor Update) Edit

Entities - Design

  • Modified models/textures
    • Creep
    • Ender Eye
    • Holstaurus
    • Slime Girl
    • Sludge Girl
      • Removed alternate texture
  • Fixed Nine Tails texture
  • Modified Sphinx Bust model to reflect modified model of the Sphinx
  • Added custom sounds for Minotaur
    • Low pitched cow sounds
  • Updated render files for mobs with glowing textures
    • Mobs inflicted with the invisible buff will no longer display glowing texture

Entities - Drops

  • Level 1 mobs have a rare chance of multiplying their dropped experience by 5

Entities - Spawns

  • Fixed Forest mobs from spawning in biomes outside the Forest
  • Increased default spawn rate of Dryad, Gryphon and Cyan Flower
  • Reduced group size of Naga

Entities - Behavior

  • Fixed ranged mobs that do not follow the player when out of range
  • Reduced the Fire Resistance to 1 on the Vampire
  • Creep now has the Invisible buff when health drops below 10%
  • Naga and Sharko now have the Speed buff when health drops below 25%
  • Minotaur and Valkyrie now have the Speed and Strength buffs when health drops below 25%
    • Modified particles to reflect this
  • Siren no longer avoids the player
  • Sahuagin can no longer be provoked by being attacked by one of its own
  • Sahuagin and Siren switch to melee when health drops below 25%
    • Will equip bow when health is recovered above 50%
    • Can no longer drop their equipment
    • Inflicts Mining Fatigue II (0:15) when in melee
  • Sharko recieves regenerate buff when in water
  • Anubis, Baphomet and Shaman now use ranged attacks when health is above 75%
    • Same damage as their melee damage
      • Except Baphomets ranged attack, which uses the Blazes Fireball
    • Inflicts Slowness II (0:10)
  • Flesh Lich and Nine-tails attacks have been modified to shoot 1-3 Fireballs at the same time
    • AI is no longer disabled
  • Werecat now avoids water

Items

  • Added prop item: Jeweled Dagger
  • Mandrake and Meat Pies no longer give experience levels but give a small amount of experience per consumption
    • Berry Pies now give experience now as well
  • Reduced the duration of the Slowness debuff when consuming Meat Pies from 0:60 to 0:30
  • Increased fuel time of Coalfish to 180 seconds
  • Reduced item duration when using cards

Miscellaneous

  • Reorganized .class files
    • Removed unused .class files
  • Updated and cleaned out code

Grimoire of Gaia 3 (1.2.2) Edit

  • Removed following range from Kobold
  • Increased time intervals between Vampire spawning Butlers
  • Changed particle code of all Level 3 mobs
  • Minotaur now has sounds (Cow)
  • Replaced Weakness with Slowness II and Mining Fatigue II debuff on Unlucky Horseshoe
  • Renamed ore dictionary entries shardIron and shardGold to shardIronIngot and shardGoldIngot respectively

Grimoire of Gaia 3 (1.2.1) Edit

  • Fixed Kobold Drops
  • Unlucky Horseshoe debuffs have been replaced with Weakness

Grimoire of Gaia 3 (1.2.0) (Major Update) Edit

Entities - Design

  • Added mob: Kobold
  • Adjusted models/textures:
    • Anubis
    • Baphomet
    • Centaur
    • Cyclops
    • Dryad
    • Sahuagin
    • Satyr
    • Selkie
    • Siren
    • Sphinx
    • Succubus
    • Mermaid
    • Minotaurus
    • Minotaur
    • Naga
    • Nine Tails
    • Valkyrie
    • Werecat
    • Witch
    • Yuki-Onna
    • Yeti
  • Added additional animations:
    • Holstaurus
    • Jorogumo
    • Nine Tails
    • Succubus
  • Minotaurus now has seperate skins for Melee and Ranged classes

Entities - Drops

  • Removed Arrows from Mimic drop list
  • Flesh Lich now drops Lapis Lazuli instead of Redstone
    • Flesh Lich now rarely drops Block of Lapiz Lazuli instead of Block of Redstone
  • Increased drop rate of Nether Quartz from Succubus and Wither Cow

Entities - Spawns

  • Reduced Harpy group size
  • Reduced default spawn rate of Cockatrice and Harpy to 8
  • Reduced default spawn rate of Cyan Flower to 6
  • Minotaur no longer spawns above 60Y
    • Minotaur now spawns below 34Y (Underground) in the Plains Biome

Entities - Behavior

  • Satyr and Centaur AI modified:
    • Avoids player(s) near it when health drops below 25%
    • Will regenerate health (2:00) IV in a few seconds
    • Will resume its attack on player(s) after health is fully regenated
      • The regenerate buff will be removed at full health
    • It can no longer drop its current equipment
  • Hunter and Siren AI modified:
    • Avoids player(s) near it
    • Randomly avoids player(s) near it when in combat
  • Succubus now regenerates health (0:04) IV each time it attacks
  • Sphinx now regenerates health (0:04) IV in timed intervals when its health drops below 75%
  • Fixed Sphinx and Vampire health recovery inconsistency
  • Vampire now only spawns a single bat upon death
    • Vampire no longer spams bats when dying
  • Vampire now has Fire Resistance when under sunlight
    • It is purely cosmetic
    • They will still die as long as they remain under the sunlight

Items

  • Added Meat and Berry Pies
  • Added Dried Nether Wart
    • Dropped by Baphomet and Witch (GoG)
  • Added Emerald Fragment
    • Different item ID from original
    • Dropped by Level 2 mobs
  • Modified sprites
    • Gold and Diamond Shards
    • Golden Apple Slice
    • Coin and Coins of Gaia
    • Book of Memory
    • Holstaurus and Trader Cards
    • Book, Ore and Record Satchels
    • Old Box
  • Replaced Iron, Gold and Diamond Box with Bag
  • Replaced Coal Crystal with Coal Brick
    • Coal Brick burning duration increased to 180 seconds
    • (4) Coal Brick can be crafted into a Block of Coal
  • Replaced Cursed Wooden Idol with Unlucky Horseshoe
  • Removed Breadfish
    • Replaced with Coalfish
      • Fuel for 80 seconds
      • 2 Hunger when eaten
  • Removed Mandrake Stew
    • Replaced with Mandrake Pie
      • Added 2 experience when eaten
      • Reduced health gained from 4 to 2
  • Renamed Emerald Fragments to Shards
    • Reduced recipe from 8 fragments to 4 shards
    • Level 1 mobs no longer drop Emerald Shards/Fragments
      • Level 2 mobs still drop Emerald Fragments but with a different item ID
    • Level 3 mobs are limited to 1 Emerald Shard
  • Registered shards (Iron, Gold, Diamond, Emerald, Ender Pearl, Blaze Rod) and fragments (Emerald) in the Forge Ore Dictionary
    • shardIron
    • shardGold
    • shardDiamond
    • shardEmerald
    • shardEnderPearl
    • shardBlazeRod
    • fragmentEmerald

Grimoire of Gaia 3 (1.1.2) Edit

  • Fixed Ender Eye hitbox
  • Increased Ender Eye movement speed

Grimoire of Gaia 3 (1.1.1) Edit

  • Fixed cards not dropping from Minotaurus and Swamper
  • Added spawn height limit to NPCs set to spawn naturally (<0Y)

Grimoire of Gaia 3 (1.1.0) Edit

  • Added Ender Girl and Holstaurus
    • Added Ender Girl and Holstaurus Cards
      • Added cards to Trader list
      • Added cards to Deck of Cards item
    • Rarely dropped by Ender Dragon Girl and Minotaurus respectively
  • Sludge Girl no longer rarely drops Slime Girl Card
    • Swamper now rarely drops Slime Girl Card
  • Added Token item
  • Added custom sound effects when card is used
  • Slightly adjusted Creeper Girl texture
  • Ender Eye can no longer fly
  • Fixed Yeti hand animation

Grimoire of Gaia 3 (1.0.9) Edit

  • Added Book of Hunger
    • Rarely dropped by Swamper
    • Added to trader sell list
  • Reduced exchange value of Combat Manual
  • Increased exchange value of Book of Memory
  • Removed slow debuff from Metal Book
  • Changed Book of Blazing Fury to Book of Withering
    • Shoots Wither Skulls (32)
    • Has Slow debuff when held
  • Reorganized books based on debuff ID
  • Changed Book of Memory icon

Grimoire of Gaia 3 (1.0.8) Edit

  • Reduced durability of Combat Manual to 64
    • Cannot be enchanted
  • Reduced durability of all books to 870
  • Reduced damage of Ice Ornate Fan and Combat Manual to 0

Grimoire of Gaia 3 (1.0.7) Edit

  • Increase Book of Memory levels gained from 5 to 10
  • Reorganized Assets
  • All books are now 3D
  • All books can now be enchanted
    • Iron level enchantment
    • Removed additional information
  • All books now share similar stats
    • 1000 Durability
    • 6 Damage
      • Combat Manual is the sole exception
  • Metal Book can no longer be used to mine
  • Book of Blazing Fury now deals 0.5 Harm damage
  • Reduced Base Damage to 1 Heart
    • Base Damage now set to true by default

Grimoire of Gaia 3 (1.0.6) Edit

  • Increased saturation of Withered Meat to 80%
  • Converted Prop Weapons into Swords (Gold)
  • Changed Icons
    • Emerald Fragment
    • Nether Star Shard
  • Added
    • Ender Pearl Shard
    • Blaze Rod Shard
      • Ender Pearl Shard dropped by Anubis, Ender Eye, Ender Dragon Girl, Jorogumo, Shaman and Witch
      • Blaze Rod Shard dropped by Baphomet
  • Fixed Anubis dropping Health Berries instead of Fire Berries
  • Bone Knight and Flesh Lich now drop Redstone and rarely drop Block of Redstone

Grimoire of Gaia 3 (1.0.5) Edit

  • Increased default spawn rate of underground mobs
  • Removed Book of Bane and Fortune
    • Combat Manual now rarely dropped by Sharko
    • Deck of Cards replaces Inert Book of Fortune and Combat Manual in Old Box
  • Reduced duration of Soulfire
  • Fixed Werecat missing animations
  • Werecat now leaps
  • Added Minotaur attack animation
  • Replaced Emerald Shards with Emerald Fragments
    • Requires 8 Emerald Fragments to make an Emerald
  • Changed icons
    • Book of Memory
    • Book of Battle Techniques
    • Combat Manual
  • Added Ceremonial Spear Prop item
    • Replaced Valkyrie Iron Sword with Ceremonial Spear
  • Separated Invisible Weapon from Prop Weapon Subitems
  • Reduced spawn height of Valkyrie from 96-Y to 80-Y

Grimoire of Gaia 3 (1.0.4) Edit

  • Fixed missing Slime Girl Texture
  • Fixed Slime Girl dropping Trader Card instead of Slime Girl Card

Grimoire of Gaia 3 (1.0.1-3) Edit

  • No longer available

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